- Posts: 11
- Thank you received: 0
- Home
- Forum
- The Drydock
- Rules Development
- MULTIPLAYER
MULTIPLAYER
Denard created the topic: MULTIPLAYER
6 years 11 months ago
Hello
This is the rules we tried for multiplayer's game
Multiplayer draft
-It is best to have an even number of players.
-Each player has his own Command Station, and a corresponding officer at his fleet level.
-A player is designated Admiral he will have the Fleet Flagship, he can have an officer corresponding to the total points of the entire fleet.
-Each player determines his own Order's Token's
-The player with the Flagship can distribute to other players his order's Token from his officer bonus.
-The disrution's token's are calculated according to the totality of the order's token's of the enemy fleet. They are divided between the players by the Admiral.
-The activations are alternated, 1 activation per player per side.
-A player can only drop his disruption token on a player who targets one of his ship or on the player who has his ship the most close from his own ship's.
-The Admiral can put his disruption token on whoever he wants.
Best regard's
Rv
Please Log in or Create an account to join the conversation.
Naval War HQ replied the topic: MULTIPLAYER
- Naval War HQ
- Offline
- Administrator
- Posts: 551
- Karma: 1
- Thank you received: 192
6 years 11 months ago
Game designer
"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-
Hello Denard, great suggestions. With how many players did you try these rules?
Game designer
"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-
Please Log in or Create an account to join the conversation.