Denard created the topic: MULTIPLAYER

2 weeks 17 hours ago


This is the rules we tried for multiplayer's game

Multiplayer draft

-It is best to have an even number of players.

-Each player has his own Command Station, and a corresponding officer at his fleet level.

-A player is designated Admiral he will have the Fleet Flagship, he can have an officer corresponding to the total points of the entire fleet.

-Each player determines his own Order's Token's

-The player with the Flagship can distribute to other players his order's Token from his officer bonus.

-The disrution's token's are calculated according to the totality of the order's token's of the enemy fleet. They are divided between the players by the Admiral.

-The activations are alternated, 1 activation per player per side.

-A player can only drop his disruption token on a player who targets one of his ship or on the player who has his ship the most close from his own ship's.

-The Admiral can put his disruption token on whoever he wants.

Best regard's


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Naval War HQ replied the topic: MULTIPLAYER

1 week 6 days ago

Hello Denard, great suggestions. With how many players did you try these rules?

Game designer

"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-

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