Topic-icon Long Lance Reloads

andrewcooke71 created the topic: Long Lance Reloads

5 years 6 months ago

Have you thought about allowing Japanese vessels armed with Long Lance and reloads to be able to do so? From what I have seen normal practice was for the destroyer to leave the action for about 25-30 minutes. I would think that the cruiser relaods would be quicker as their launchers were mostly enclosed.

Please Log in or Create an account to join the conversation.

Naval War HQ replied the topic: Long Lance Reloads

5 years 6 months ago

Hello Andrew,

I've thought about this several times early in development, but decided against it. First, I have not yet found any explicit reference of japanese torpedoes being reloaded in a combat situation. It seems that the japanese very rarely, if ever, used it during a battle. Secondly, this would be fatal to the japanese from a balance and point cost perspective. They already pay a premium for their long lances, having to double that for a once-in-a-dozen games ability (since Long lance DD's have a tendency to blow up being a prime target) would very much unbalance their fleets since you might not need the DD's for their torpedoes in the first place (ASW or AA escorts).

The thing is such a minefield with a lot of hassle for something that has such thin historical precedent (lot of battles were did not even last 30 mins, leave alone long enough to disengage, reload and reengage) that I decided to leave it alone altogether :)


Game designer

"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-
Last edit: 5 years 6 months ago by Naval War HQ.

Please Log in or Create an account to join the conversation.

andrewcooke71 replied the topic: Long Lance Reloads

5 years 6 months ago

Understand. And as far as I can tell there were only one or two instances when it actually happened. Why make a rule on the exception rather than the norm.

Last edit: 5 years 6 months ago by andrewcooke71.

Please Log in or Create an account to join the conversation.

Powered by Kunena Forum