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Indirect action
andrewcooke71 created the topic: Indirect action
- andrewcooke71
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6 years 2 weeks ago
Hi there,
I have a couple of questions about indirect actions.
First are ships allowed to perform as many different indirect actions as they can, but like direct only doing each one only once, or is it only one action per turn? If they are allowed to perform more than one, do they happen at once or do you activate to perform one at a time?
Are these actions performed by ship by ship or can you activate a squadron?
Are rapid fire guns still penalized for not being ranged in on a target?
How is the order decided? In the rules it says the player that used his tokens first, on the QRS it says the player with the initiative chooses?
Thanks
Andrew
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andrewcooke71 replied the topic: Indirect action
- andrewcooke71
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6 years 2 weeks ago
Sorry just reread the Rapid Fire notes.
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Naval War HQ replied the topic: Indirect action
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6 years 2 weeks ago
Game designer
"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-
A ship or squadron can perform any indirect activation which they haven't yet used the direct variant of. So if a squadron has directly activated for a maneuver, it cannot perform an indirect movement anymore this turn. Players alternate their indirect activations just as they alternate their direct activations. Just like direct activations, squadrons can activate multiple times for different activations during the phase.
Rapid fire guns don't need to range in, so there is no penalty.
The player that has initiative can decide who can make the first activation in each phase of the turn.
Game designer
"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-
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andrewcooke71 replied the topic: Indirect action
- andrewcooke71
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6 years 2 weeks ago
Thanks for clarifying, in the midst of my first game and wanted to make sure I had read things right.
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