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Topic-iconHello from the US

Chiron0224 created the topic: Hello from the US

1 week 1 day ago

Hey, I'm Dave and I've just started getting serious about Naval Wargamming. I printed out all the stuff for Naval War (I used really nice, heavy, glossy card stock for the command stations, captains, and counters thus negating the fact that this game is free :P) and brought it to my wargame group tonight and tried it out with a guy who normally plays GQ. We had a good time, most likely got a lot of rules wrong, but nonetheless he wanted to try it again and asked for this site. I'll probably be posting a lot of rules questions on here in the coming weeks, but I look forward to taking part in the discussion. One thing we noticed during our play (Denmark straight scenario if you're curious) is that the systems damage is easy to repair and it seemed like ships didn't really deteriorate all that much in a permanent sense. Like we would break the engines doing flank speed orders and then fix them right back up. Or we would lose some guns and then immediately repair them. I wonder if adjusting the number needed for damage control might help the systems damage have a more lasting effect and not just be a record keeping chore with little effect on the game. IDK, I'll have to play more and see.

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Naval War HQ replied the topic: Hello from the US

1 day 17 hours ago

Hello Chiron0224 and welcome to the Naval War community!
Feel free to post any questions you and your group stumble upon. I'll keep an eye out for the damage control issue you mentioned. I'd advise to try a few more games and see if it keeps popping up. If I get more data (are other players having the same issue?) I can make amendments if necessary.


Game designer

"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-

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