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Armor roll
BodeGier created the topic: Armor roll
2 years 1 month ago
Hello. Why is the Armor roll at extreme range reduced by 1 ( look in the table for criticel hits) . Armor score is less , Pwr' s are now stronger . Why.?
Thanks BodeGier
Last edit: 2 years 1 month ago by BodeGier.
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Naval War HQ replied the topic: Armer roll
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2 years 1 month ago
Game designer
"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-
Hello BodeGier, the armor penalty at long range is used to simulate plunging fire. Most ships had thinner deck armor making certain parts of the ship more vulnerable to long-range plunging fire. In Naval War this is accounted for by the penalty to the armor roll on certain hit locations. Some ships had even less deck armor, represented by the "weak deck armor" special rule.
Game designer
"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-
Last edit: 2 years 1 month ago by Naval War HQ.
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BodeGier replied the topic: Armer roll
2 years 1 month ago
Oh , yes. You are right. Now make it sense.
Thank you very much.
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